Just wait until you see the equality and logical operators they use in variable blocks.
too many variables - hurts my brain
forgot to mention in code but credit to @Awesome_E for every line of code that has āarccosā in it
it is basically used to calculate an angle - i couldve used āarctanā + equality operators but nah too lazy lol
i didnt for this project - itās pure math and no condition or anything :)
Big Brain Math
lol fax
Finally updated my bio the poor thing was Jurassic.
Cool.
Iām pretty sure you (other than COAN) are the only person on Hopscotch who uses that many set variable blocks in one single location. I donāt think I even used that many in my version of minesweeper.
I once made a redrawing algorithm, and that too doesnāt use a lot of variables blocks. Most of it is just a recursive function that behaves much like a repeat until.
fixed that - arccos returns NaN when the abs-ed input value is greater than 1, so i had to add 0.0001 to the denominator
itās caused by drawing at flat angle to the left btw, not related to sharp turns :)
Well it was by no means complete :[
i mean you can quote the post, copy it, paste it in your notes, delete the post, and continue the compliment lol
oh thanks you two, just something i made for fun :P
https://c.gethopscotch.com/p/11mfoqcktv
@Yuanyuan/@t1_hopscotch I just updated the project again.
- Slightly modified the thumbnail.
- It is less blurry, but itās currently not perfect. Note: I will update the thumbnail again in a few weeks (or a few months depending on upcoming bug fix updates)
- The Star and text are both more saturated
Wow thereās a dark theme now? Iāve missed a lot
Yep. Thereās also a cool pattern theme. Have you seen it?
Yes itās very nice
Click. The. Link.
There might be a way to do that, but not one that I support for updating projects.
wb @/asianninja
I finally learned how to use a string!!!