You Can Talk About Hopscotch Here; Topic 30 [OFFICIAL]

Just wait until you see the equality and logical operators they use in variable blocks.

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too many variables - hurts my brain

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forgot to mention in code but credit to @Awesome_E for every line of code that has “arccos” in it
it is basically used to calculate an angle - i couldve used “arctan” + equality operators but nah too lazy lol

i didnt for this project - it’s pure math and no condition or anything :)

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Big Brain Math

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lol fax

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Finally updated my bio the poor thing was Jurassic.

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Cool.

I’m pretty sure you (other than COAN) are the only person on Hopscotch who uses that many set variable blocks in one single location. I don’t think I even used that many in my version of minesweeper.

I once made a redrawing algorithm, and that too doesn’t use a lot of variables blocks. Most of it is just a recursive function that behaves much like a repeat until.

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@Viridescence, super cool game!

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Wow yes, that game is amazing!

Great job!
@Viridescence

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fixed that - arccos returns NaN when the abs-ed input value is greater than 1, so i had to add 0.0001 to the denominator
it’s caused by drawing at flat angle to the left btw, not related to sharp turns :)

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Well it was by no means complete :[

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i mean you can quote the post, copy it, paste it in your notes, delete the post, and continue the compliment lol

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oh thanks you two, just something i made for fun :P

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https://c.gethopscotch.com/p/11mfoqcktv

@Yuanyuan/@t1_hopscotch I just updated the project again.

  • Slightly modified the thumbnail.
    • It is less blurry, but it’s currently not perfect. Note: I will update the thumbnail again in a few weeks (or a few months depending on upcoming bug fix updates)
    • The Star and text are both more saturated
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Wow there’s a dark theme now? I’ve missed a lot

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Yep. There’s also a cool pattern theme. Have you seen it?

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Yes it’s very nice

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Click. The. Link.


There might be a way to do that, but not one that I support for updating projects.

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wb @/asianninja

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I finally learned how to use a string!!!

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