Sorry about the constant updates. I’m just trying to fix an issue where the Chaser image was missing
I think this might be a Hopscotch Bug. For some reason it always goes missing for everyone else whenever I upload a new image on a published project and publish an update. It’s there on my end, but for everyone else it showed a placeholder image. (@t1_hopscotch to see the issue, check out the other link. A fourth enemy is supposed to be in the inventory, but it wasn’t there. In AE’s project builder, it shows as a [?], meaning the image doesn’t exist or is missing. If I upload an image to a draft, it works as intended).
Beta 10c
Fixed an issue where the image for Chaser was missing
technically u r correct however (and i may be wrong) they aernt specifically using the lanquage for the post but for the use of simple words to see who understands the basics of it and not any information that isnt already readily available to the casual english viewer.
@aadenboy go into Level Creator, open the inventory and click “exit.” Does it do anything (other than fade to white)? Does it go to the menu, or does it say stuck as a white screen? I want to ensure the exit option works for all users.
Here one of my projects that got affected (unfortunately I cannot unpublish it to fix the images, due to obvious reasons).
It does look normal at first, but if you go into Settings and tap “Low Graphics” (switches to HD Grahpics), the screen turns completely white (on the modded player) / shows as a placeholder image (on the app).
Link to project builder version:
UUID = 11mfoqcktv (@Awesome_E can you edit the link above so it opens this project on load? I forgot how to). done
The affected image is under Menus >> BackgroundMenu (the second object in the list) >> first when game starts rule. The affect image will show up as [?].