You Can Talk About Hopscotch Here; Topic 30 [OFFICIAL]


Here is the organization of r0cket league in hs

It’s also all on the grid (exactly)

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Cool, but is it as organized as this?:

editor images

Note: this isn’t the first time this was done. It was first done by Awesome_E in their minesweeper project.


It’s literally just one object. Even the code is organized.

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my hs art pad is just a bunch of blank text

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Literally all of my latest projects in a nutshell.

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https://forum.gethopscotch.com/t/you-can-talk-about-your-hopscotch-coding-here-24-official/60006/2295

I never knew this :flushed:

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trust me its a very useful trick
or you can use ae’s web editor to directly get the hsb text color

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that’s a lot of blank text

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thats a normal number for me lol

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I mean it is hard to find which one i refer to so if i want a square i just keep it a square

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There are pros and cons to using only blank text objects.

Pros:

  • It’s much easier to organize since it is smaller than most other objects
  • Blank text objects are invisible in play mode, so you won’t see flashing objects when playing the game.

Cons:

  • It is sometimes difficult to find the object you are looking for. At this point, it is best to name your objects to make them easier to find. Grouping them by type or function is also good practice.
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Oh wow i did not know that!!! I should use those in my new games

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Here’s a tip for making a game with one object (if you ever make one):

  • If you can’t think of a name for the single object, name it “{game_name}.game_engine” where {game_name} is the name of your game.
  • Use custom rules to group your functions (i.e., Broadcast Handlers, Animation, GUI, User Interface, Visuals, etc.). This will make it much easier to find the rules you are looking for, especially when coding a large game.
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the text forms this very recognizable project

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You’re not the only one who uses only text objects for an art pad

(Mine uses clones for most objects).

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woah, i wouldnt be surprised if that was a real app!

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Feel like it’s based of procreate.

The bar should be on top and the size on the center left

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Crosbyman64, the most organised code (it’s my pixel art that’s on rising)

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Where’s the text?

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It in the other viewer!

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Object in editor was repositioned off the screen via the Project Builder. To see the code, add an object of your own and go into Bird Eye view.

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