I’m working on a Paper Scissors Rock & online chat room (preset words)

Modified Mirror Draw Custom Rule by Crosbyman64
“Modified Mirror Draw Custom Rule” by Crosbyman64. Made using the free Hopscotch app!
I’m working on a Paper Scissors Rock & online chat room (preset words)
Chatting to others has never been easier
With our advanced preset words, you have all the freedom of speech you need!
I might do tests with people to see if they are trusted enough to use “typed words”
Cool.
The one game I’m good at making is Tic-Tac-Toe, which already supports 2 player (IRL players).
I could also make a memory game where you go 1-on-1 to see who has the best memory.
The possibilities are endless…
I’m getting Among Us vibes from this, lol. Not sure why…
Ugh
Multiplayer is super hard, anyone got a template I can borrow to get the hang of it?
@SwimGirlStudios (sorry for tag)
I did checks for swiping down, and added edge cases for swiping objects at the edges.
I also fixed a couple of things. It’ll cancel the move even if the data somehow matched the target data, but was an invalid move.
I also found out the board generates the same way every time in the real game.
I really don’t see the point in doing a chat room anyways because we have the forum already, but regardless, that would be against the community guidelines.
In fact, that’s the one specific thing that wasn’t allowed when I asked what would be acceptable in a multiplayer HS project. (This was in a PM from a while ago)
I also specifically reviewed Tri’s projects to make sure there wasn’t any chat (other than rematch + reactions) or reference to it.
Read the docs:
I found out the entire board in games like candy crush is pre-made entirely, even the pieces that are about to be on the board. Might be useful info. It would also mean the preset data is huge. The only thing random is where special candies spawn when a match is made while the board is refilling.
I’m not certain I’ll make a match-3 game like SGS did… (a more basic one)
Anyone coding at the moment?
Okay, I understand.
The Webplayer action reference is quite hard to understand. Would you mind sharing a template or adding one on the documentation? This would help lots.
“Modified Mirror Draw Custom Rule” by Crosbyman64. Made using the free Hopscotch app!
Project linked on request.
I understand the rotational part, I just added that, because it was a good challenge, and more importantly, I was inspired by the various options in Procreate’s Symmetry Options (Rotational Radial Symmetry is my favorite so far).
Everything still works amazingly, though. The extra when tapped rules might be pushing it though if you’re opting to go for simplicity.
For Rotational, 0 / -1 = OFF, 1 = ON (the code automatically fixes the value, so nothing unexpected happens).
I forgot to make it so the object hides while drawing like in the original, lol
Edit: fixed.
v1.2: fixed certain trails being drawn on top of another when rotational symmetry is enabled (also, now only 0 is OFF for Rotational Symmetry).
At the moment I’ve been making a kind of big project, but I’ve got the first version:
“HopBand wip. #games” by mouldycheese8♏️. Made using the free Hopscotch app!
I’ll try finishing it soon!
On the website too… check the code for the test project here: https://ae-hopscotch.github.io/hs-tools/play-project/?id=test2 (Code here: https://ae-hopscotch.github.io/hs-builder/?loadUrl=test2)
how can I do this using shortcut?
Are you trying to download the Hopscotch project composer?
How do I check for a specific word in “save imput”
For example Gynn is the filtered word (it becomes ####)
Hi! I am #### [1]
My use case is for a swear word filter in a upcoming experiment I am doing (not going to be made public)
this would be “Gynn” ↩︎
Do you want me to send you a video to help?
If this is for texting, maybe just do buttons that say
Hi
Hello
Bye
Gtg
Etc.
I am doing that, just testing for keyboard chat (probably never coming )
Thanks, I’ll test it out!
It works! Tysm, you’ll be credited
You’re welcome, and to simplify it:
if [text imputted] matches ‘whatever text you want to check if it is in’;
Set text to: what to say when it does contain it
Else:
Set text to: what to say when it doesn’t contain