What race track?
Look at that part that I added as you were replying.
And my outer choice is to ask @Awesome_E for a fix.
Please be aware that any bug (big or small) can take a while to fix.
I meant a quick fix.
Edit: I just found a quick fix and partly why it’s happening.
Quick fix: change the “?r=1” to “?r=0”
Why it’s happening: it doesn’t show the opsin to eather get a pic from the camera roll or take one or browse instead it just skips it and goes to browse. @Awesome_E this should help you fix it.
yeah, I know that. I’m trying to do something else though, and would appreciate less than 3 tags every 30 minutes. If I do fix it, I will be sure to let you know.
Oh sorry. My ADHD makes me crave instant responses.
i don’t think so, i’m really sorry :(( /g
It’s alright, but just know that tagging me just adds to my notifications. (I’m already notified when you reply to me, so only mention me if it’s not a direct reply and you need to notify me of something)
On a brighter note, the issue should you were talking about with the
r=1 in the URL should be fixed now
If you made an automated program in hopscotch and use it in multiple projects, would it still be eligible for excellent and masterpieces?
great question ^^^ i made something using in-app shortcut to easily code string in the past
Can the wayback machine index the hopscotch forum?
Again, in each project, it’s about what you add after the automation
If someone has saved it, then probably yes.
i draw something and it transforms to a string. then i paste it in another project which will display what i drew :D
depends on what the automation is specifically – go read the “curation criteria” section of my guide and click on the link for more info if you want to. i detailed just about everything there so if you’ve got a curation question, a good bet is to read that lol
That’s cool. It’s not really as much of json modification as it is coding a data saver on Hopscotch, plus I don’t think you would be trying to get your project curated purely based on one of those drawings or strings, so it’s probably fine
@Spy_Guy_96 I’m currently attempting to add slope physics, and I already got the player to collide at specific sides only (namely, the flat sides of the slope). I got the easy stuff done, but the slope itself will be much harder. My eventual goal is to make a slope collision that’s compatible with any slope.
I also determined this following (the math is not perfect):
Y = X(rise/run) for a forward facing slope /
Y = W-X(rise/run) for a backwards facing slope \
That’s kind of the approach I’ve taken to it as well. Mine works, but the game is way too buggy in its current state otherwise. Plus, it’s more of a slippery slope, so if you start move, you don’t stop until the character reaches the bottom
- Must be HSL
- H must have the deg unit
- S and L must have the %
@Tri-Angle the million-dollar question is: what HS version are you on?