You Can Talk About Hopscotch Here; Topic 29 [OFFICIAL]

Oh right hahaha.

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Your welcome. :grinning: after all it’s true.

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This project? It was created January 13, 2021

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Huh feels like it was a few years ago @Awesome_E. Odd.
Edit: oh I know why it’s because I had to unpublish and republish it then.

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Check this

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@Spy_Guy_96 bug: moving platforms go through blocks when unloaded.
I know that will be a hard bug to fix because of the fact that you’d have to ether make the moving platforms have there own pyisicts or make moving platforms not move when off screen.

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Could you provide an example?

I am not sure what you mean.

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It might be due to the way tiles work (they loop over to make any level seem infinite).

And stopping a moving platform wouldn’t work because then it would never return.

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Ok one second

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Ok here’s how to reproduce:
Import this level:

Level data

level width: 13

level height: 16

color 1: 030,070,50

color 2: 100,070,070

tile data:

aaaaaaaaaaaaaacaaa0000000aa0caa0000000aa00ca0000000aa000c0000000aaaaf00000000aaab000000000aab0000000000aa0M000000000aa00000M00000aa0M000000000aa00000M000aaaa0M00000000Laa00000000000aa00000000000aa00000000000a

Then jump onto the first moving platform and then to the second and after the first moving platform goes off the screen hop down and see if you can find it.

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How about the collision data? That’s required too.

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And yes that’s what I was thinking too.

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Uhh, there is no collision data?

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Oh oops hang on

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Level data fixed

level width: 13

level height: 16

color 1: 030,070,50

color 2: 100,070,070

tile data:

aaaaaaaaaaaaaacaaa0000000aa0caa0000000aa00ca0000000aa000c0000000aaaaf00000000aaab000000000aab0000000000aa0M000000000aa00000M00000aa0M000000000aa00000M000aaaa0M00000000Laa00000000000aa00000000000aa00000000000a

decoration data:

bbbbbbbbbbbb0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000lllll00000000lllll00000000lllll00000000lllll00000000llllllll00000000000000000000000000000000000000000

collision data:

00000000000000000000000000aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa00000000000000aaaa0aaaaaaa00000000000000aaaa00aaaaaa00000000000000aaaa000aaaaa00000000000000aaaa0000aaaa00000000000000aaaa00000aaa00000000000000aaaa000000aa00000000000000aaaa0000000a00000000000000aaaaaaaaa00000000000000000aaaaaaaaa00000000000000000aaaaaaaa000000000000000000aaaaaaa0000000000000000000aaaaaa00000000000000000000aaaaa000000000000000000000aaaa00gggggggggg0000000000aaaa0000000000000000000000aaaa00gggggggggh0000000000aaaa0000000000000000000000aaaa00gggggggggg0000000000aaaa0000000000000000000000aaaa00gggggggggh000000aaaaaaaa000000000000000000aaaaaaaa00gggggggggggggggg0000aaaa0000000000000000000000aaaa0000000000000000000000aaaa0000000000000000000000aaaa0000000000000000000000aaaa0000000000000000000000aaaa0000000000000000000000aaaa0000000000000000000000aa

Sorry for not including the hole level data before @Spy_Guy_96 and @Crosbyman64. :flushed:

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I still don’t understand what the bug is, everything looks normal to me.

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Hang on let me take screenshots.

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Pics




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Oh, it just despawned because the platform is too far off screen

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Sorry there out of order. It does that when importing the pics

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