Here’s an even better place to try stuff like that!
You can easily make shadows for trail/shape art, create characters or backgrounds to use in projects, or what I like to do, animate them! There have been some pretty cool projects using images - a few examples of them are Madi’s Magic Color Box and Nathan LN’s Stickman Jailbreak!
The real reason Hopscotch is slow is because of the RequestAnimationFrame it uses, which executes every 16.666666667 ms (1/60 of a second) if there’s no lag.
/s or /sarc = sarcasm
So your saying to add turbo mode to hopscotch the hopscotch teem just needs to remove that command from blocks inside the turbo mode block? @Crosbyman64
Oh and make it so that all outer blocks don’t run until all the blocks in the turbo mode block.
Also it’s 16.6
so what’s going on everyone?
Most people cannot type 16.6̅
They just type is out as 16.6666666667… or (rarely) 16.6 repeating.
Also, spaces are automatically deleted when nothing is at the start of a line. Same for blank line breaks.
The RequestAnimationFrame function is required for any type of animation/render that occurs in Hopscotch. This function is found inside the webplayer, not the blocks themselves (cuz if that was the case, the isImmediate blocks wouldn’t be immediate).
It’s also much more complicated than that. No one can add turbo mode just like that.
How did you type that?
I can’t find it on my keyboard.
This is a copy of yours 6̅.
I had to copy and paste it from another source.
I just searched “6 with line over it” via Google.
Ȫ̸̻̘͉̤̘̊̉̌͝ḩ̴̛̮̬̲̏̿̽̓͜ ̶͕̟͈͐̒́͑͑͜ͅð̶̳̝̲̲̯̾̾̀͊͋k̵̛̠̹͍͓̩̉̉͊͑ h̶̢͖͙̣̘̅̅͛͑̐†̵̡͍͍͖̀̆́́͜͠†̸̛̘̬̳̜̠̊̽̏́þ̸̧̡̼̜͌̋̒̈́̊͜§̸̢̯͉̗͙̃̋̌̽̂:̷͈̗͈̼̘͊̇̃͌́/̸̛̹͖͕̹̓͛̓̚͜/̴̢͍̼̺̓͌̍̇͜͝£̶̢̢̛͈̬̫̈́̽͂̈́ð̶̡̣͙͚͔́̓̍̋̚ñ̴̡͓̫̲̰̈́̄͆̑̇†̷̦͎̬̗͙͊͌̔̏͝ĝ̷͈͇̺͓̊͘͜͠͠ê̵̬̭͚͕̱̈́̈́̌̽́ñ̴͓̥̯͕̆̓͌̈́̒͜ê̶͖̙͔̠̠͛̂͐̌̈́r̵̦̖͈̤̭̀̈́̀͘͠å̶͎̼͚̦̮̏̀͒́̓†̸̢̗̣̘̓̈́̓͂͠ͅð̵̰̘̖͎̉̏́͗͜͝ṟ̴̠̙̯̣̍̾́̚͠.̶͙̝̲̲͍̃̈́̏̊̒ð̷̼̹̹̬͓̅̌̎̄̆ŗ̴̪̙̺͎͗̒͆̐͐g̸̛̤̳͔̬̲̒͊̕͝/̴̧̼͉̗̩̆̒̑͛͝¢̸̜͓͖̫͔̉̓̐̃͒µ̵̜͈͚̮͍͗̈́͂̏̒r̷̡̠̙̺̻̽̄̉͆͝§̸͕͙̙͖͙̆̈́̂̚͝ḛ̸͍̥̞̻̂͑̊̅̊̈́Ð̴̡̱̮̦͔͐̿̈́̽͝-̴̺͎̻͖͂̓̅̈͘ͅ†̴̧̛̻̗̟̜̌̆̓̈́ê̶̢̖̱̳͈͐͂̃͊̚x̸̝̭̘͕̃̽̽̇́ͅ†̴̞̹̜͔̔͗͊̈́̐ͅ-̸͔̳̪̝̽͂͐́̈́ͅǧ̵̺͖̹̲̓̐̄͑ͅę̴͓̝̭̥̂̏̏̀͐̕ñ̴̢̝̟̤̒̓͑̈̋ͅę̷̙̝̱̺̂̈́̀̈́̔͆r̸̡̭̼̻̦̈̅́̏͠å̵̰̜̥̦͈͛͐͒̓̚†̵̡̨͇̰̯̅̓͐̅̚ð̶̡̨̝̗̬̿̆̈́̿͠r̴̲͙̳͖̫̔̎̔̊̽
How did you do that?!
I just said how right after the “oh ok”.
Make sure you have a clear translation to that. Otherwise, that post will be deleted.
<sub> corrupted unknown encrypted </sub>
Done the deleting
Oops I’ll delete it
Translation: Oh ok h̶̘̓†̴̑ͅ†̷̢̕þ̸̩͂§̸͈̊:̸̼͠/̴̟͠/̷̻́£̷̱́ð̵͎́ñ̴̰̆†̶̙͗ǧ̴̝ê̴̤͐ñ̵́͜ê̶̇ͅŕ̷͇ǻ̶̗†̶̞͆ð̶̺̓r̸͌͜.̴̡̋ð̸̪́r̸̹̓g̶̥̊/̸̳̉¢̶̯̐µ̵͕͑ŕ̶̮§̴̼̆ê̴̻͝Ð̸̗͂-̶͈̐†̶̰͐ê̵̞̋x̵̤͆†̸̥̉-̶̟͒ǵ̶̢ê̶̢̈ñ̶̳̊ê̶̪̍r̸̗͘ą̴̊̚†̵̪͗ð̷̧̃r̵͍̈
That moment when you realize you left your debug variable in your game but it’s too late now
What are you talking about?