i love it
I just did some calculations, and I have determined that load times in my next game can take anywhere from 12 frames to 316 frames (5s 16 frames) to complete.
i got a crazy nice timing with my music when reading this lol
im excited for it, tag me when youll post your comp topic!
I will tag everyone in StarCreativityGroup when I post the comp topic. Feel free to join at StarCreativityGroup - Hopscotch Forum
It’s more like Grayscale than neutral.
Hello everyone! I’m making a game competition and I’m looking for people to join! We already have lots of prizes and you have until July 15th to make a game! Please join here!
Best part of all, it’s gonna have 2 play styles.
Modern - unlimited lives, always respawns at last checkpoint (recommended)
Retro - limited lives, respawns at start when all lives are lost. Collect 100 gems to get a 1up (extra life), max of 99 lives.
Can be changed at any time, but all lives will be reset to 3
Gee i gotta get some seeds to plant you back…
When doing sorting algorithms, it is initially sorted, then it gets shuffled around. This, as a result, will prevent cases where multiple sections are the same height.
I have some questions I was a bit curious about so here they are!
Do you play hopscotch games for fun? Like if your bored and need something to do will you go on hopscotch to play a game you like or find something new?
- All the time!
Do you go into code of a game you like to give yourself items or max yourself out in a game on hopscotch?
- Almost every time I play a game
- I do it a lot
- Sometimes I will
- Once or twice
found the issue, sometimes choose2 would end up lower than choose1, causing the left sid eof the data to get copied over unstesd if the right
maybe xd, gotta test bubble sort first
Bogosort as requested!
I’m tempted to do this
HAHAHA do it it’ll be funny. I can’t tell one bit what it entails though lol
My drawing reference will look like this: