If the code is still there, updating the project should not make you lose the code – that is a player crash that should be fixed, but it should not affect the editor or what the app transfers to the server
Ive been having this problem with a draft Ive been working on where I’ll be testing the game and after just a certain amount of time the project(not the app) will crash and will turn the screen white. I thought it was just a happen once issue and got out of the project and went back in and it started working but then after that time again it will do the same thing. If I go back to editing and start the project it will stay on the white screen until i completely exit the project. Has anyone else had this happen? Or maybe this had to do with the number of clones I created, or the z index I was setting was too high?
Looks like the bug you’re experiencing, however has been reported several times in the past (happens in drafts and published projects). I think it’s because too much device memory is being used, but I don’t know of a way to fix it other than reopening the app.