7 Likes
isn’t this like when pressed?
4 Likes
Oh yeah like what @nobody said
3 Likes
or “when is tapped”
4 Likes
Just use ”when (self) is pressed”
6 Likes
I second that
4 Likes
Not helpful bc like the others, theres a rule for that
3 Likes
You could just do this by doing When Self is Pressed: Set Position to Last Touch X / Last Touch Y.
4 Likes
Wait |When ((self) is pressed)] works
Then make the object draggable
3 Likes
WhenGameStarts
2 Likes
Wait, how would you tell if smth is being dragged? Lol you have to simulate that w/ math tho
5 Likes
If it’s being dragged then it’s being pressed
9 Likes
Oh yeah when is pressed works I wasn’t thinking about that. @Leaders close, I think.
1 Like
