“When is not touching” block

A feature I’d like to see in Hopscotch is: The “When is ___ is not touching _____” block

I’d use it for this type of project: A project with a joystick

Here are some examples of Hopscotch code that could be improved if we had this: It would be easier to make a coded joystick, when the circle is not touching the base circle, Move back to base circle.

Here is an example design I’ve made:

I’ve seen something similar in another programming languages, it looks like this: Nothing to see here

20 Likes

I think I saw this in the Hopscotch roadmap

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can’t wit for it then. I could really use it in this one game I’m making.

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I just use math-based square or elliptical (round) hitboxes. They don’t lag the game at all.


Once bump lag is gone, then yeah this would be super helpful.

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thats smart.

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I agree. This is up high on the wishlist and is something I would love to see on Hopscotch!

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This would be useful. Great idea.

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