When game starts, but not when scene changes

A feature I’d like to see in Hopscotch is:

A new rule that is like when game starts, but it doesn’t run every time the scene changes.

I’d use it for this type of project:

Every project

Here are some examples of Hopscotch code that could be improved if we had this:

Creating clones when game starts but not when the scene changes

11 Likes

it’ll be convenient, but for information you can set a variable and add a conditional

but it would be cool to have this

4 Likes

So like a “When Game Starts” and “When Scene is Changed” / “When Scene is Switched to (scene)”

5 Likes

yes but this would be much clearer/easier to read in my opinion

6 Likes

yep ik i just want to say how to reproduce this atm

3 Likes