Videos Created by Hops!

Well therees actually two

  1. At 18 seconds you can see i move more to the left then the best possible… i think if you switch controls too fast or something it doesnt register and keep doing what it was doing before, from the other button. I think when im still moving left you can see the right button is pressed down.

  2. If you hold any controls down while you hit the level complete thing, when you tap play again(at least in custom level editor) the controls are still held down and you cant get them back up without restarting the project.

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  1. Not sure what’s causing that…

e: must be it didn’t properly reset or smth…

  1. Easy fix, I just need to add a custom block that waits until the user releases their finger from the screen.
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Okay @Crosbyman64 this is really annoying. So the pushing blocks or whatever, they still push you no matter what, you cant fight them at all. It doesnt let you fight without you jumping.

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what’s the issue?

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Normally you can just walk through the “dash” tiles, and walk slower if you are fighting the way they are trying to push you, but now you can’t do anything without jumping- it pushes you back, with you powerless to do anything.

this actually makes my level impossible

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There’s always something…

And this is tied in with the previous issue…

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Well… you can fix it right?

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Ok, a hotfix is coming your way.

Released Beta 37b

  • Fixed an issue where the player was completely unable to move against left facing dash blocks whilst holding the right movement button. (I forgot to update the references when I fixed the previous issue, lol)

Btw, those texts that appear at the top of the screen when selecting a tile or enemy is the actual name of the tile/enemy.

Like “Dirt Block,” “Vanish Block,” “Chaser,” “Blobby,” etc…

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It was an easy fix.

Since you’re so great at finding bugs, I got a little task for you:

Once the project goes live (or if it’s already live), go into the project and hunt for as many bugs that you can find, then report them back to me in the y-taco (or here if you’re going to do another “bugs” video), and I handle all of the fixing later if they are unintentional bugs.

I’m most focused in the Game and Editor Scenes. The menus are currently unfinished.

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sniff sniff im a tracking dog now

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Yep, you’re a real blo.odhound /j /lh

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Get ready to see me testing some weird random stuff when it drops, i’ll do it a little but i’ll do it even more after May 25(when the Tetris comp is over, i still havent worked everything out yet)

Edit: oh its up sniff sniff sniff

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Here we go…

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@/Tri-Angle [redacted]

Never mind. I’ll just add new HS related content to my new channel.

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okay
and idk how to do that unfortunately:(
i think if you have yt premium you can “download” vids? idk for sure if thats how it works

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I looked it up, and found out it’s not possible. I’d have to re-upload the videos, which I’m unable to do, unfortunately.

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I was able to use YouTube Studio to save my own videos to my device, even without the subscription.

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My Speedrun attempt @aadenboy @alboy

Note to any leaders who see this: This video was uploaded to my Hopscotch Channel, Crosbyman64 on Hopscotch (@Crosbyman64HS). This is the only video on that channel so far.

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for those having difficulty to run my music because Hopscotch lags with the music block - here’s a smooth video version of it. enjoy!!

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