Oh by that, I meant to create a new scene, and then change scene to that new scene.
That means that the Change Scene block is not the problem, but it’s the womp was occurring when the deleted scene was loading. (in conjunction with the other point of that scene womping when it’s the first scene in a project)
New projects will use the newest custom rule / ability system.
Also, whatever you do, do not update an old project to the latest player (especially those with custom rules and/or abilities). It’ll completely break (the warning pretty much says it all, so it’s to be expected). The blocks do run, but the breakage might be caused by the change in execution time where the old project relied on those delays to work correctly.
This update has opened a new world of possibilities. I’m excited to know what’s next for Hopscotch.