Like how matches uses different symbols to tell if your asking for the begging end etc
Mine is from March 2016, according to my profile…
Also, most people don’t have the project limit because they get the free trial when they sign up.
I don’t think so, some would mess with characters between, length, character at index because they’re longer but I don’t think they’d mess with it much.
You can escape those with a backslash to get the actual character, so for example $ to check for $ instead of the end of the string.
Ah, thx. I haven’t really messed around w/ that stuff all that much yet as I lost my sub about a week after strings were released.
This update is awesome! I wonder what kind of beta features will be available for the next future major update…
…because they seem to be getting better and better.
I think the thing that’s the most needed at this point is updating
If you want to update a project, just publish a new one, which also lets everyone see how the project changed over different updates.
for me yah
and my account was made this year yay
Yay! I think it’s only a thing for like 6 months or smth
Yeah but publishing updates of projects kind of clogs up your acc and if you didn’t want to clog your acc so you unpublish, that makes you lose your likes so I think updating would be pretty useful
I agree with the replace smth with smth in string idea but I actually don’t love the ability to copy to clipboard idea
That’s what I do
Where do you want to copy text from and to? I am able to copy text from the text field that appears when you type with the keyboard (unless you are talking about something else with copying text)…
no I think it’s because I got a project curated
and also I logged onto “team thirteen” which did not have limited projects that is one reason
I think it’s switch statements
Well if someone without the limit logs into another account (or creates a new account), that account no longer has the limit
PCOA ig cuz it could link to a website or smth
I don’t know why, but I feel like Hopscotch went from a coding app to a literal game engine (the way I think of it)…
Because of the user variables
Now that I realize, what happens if you play a game with the username block on the browser play?