Squashed a couple of bugs, especially in the beta editor:
- there was an issue where you’d go to delete an object and the trash can would look wonky. No more!
- the beta block “destroy” now properly destroys your object–keep spawning clones and removing them for as long as you like.
- your editor now shows objects in your active scene. Thank you FearlessPhoenix for finding this one.
- in new projects going forward you can do complex calculations in the game playing block without slowing down the action–setting variables no longer takes a full frame.