Version 3.36.1: Faster playing and better shapes

Hi there, due to an error while uploading to the app store the latest version of Hopscotch has the wrong release notes :woman_facepalming:t2:
Here’s what changed, please add your comments, bug reports, etc. here:

Topline Features

  • Opening the player for the first time in a draft is fast and responsive.
  • Shapes are now their true and proper size forever and ever done. (Try using set width and height to the iPad width and height with various shapes to see what I mean)

Bug Fixes

  • Make the Already Subscribed button on the checkout page sign you in if you are a subscriber
  • Stop projects from growing too huge by deleting empty abilities (this seems to be the root cause of a new bug, we’re sorry!)
  • Tapping the publish button twice really fast will no longer cause a crash
  • Save and Exit will use the proper screenshot for your draft
  • Added help text to all the shapes
21 Likes

Cool. Thanks for the fixes!

6 Likes

Cool, lots of bug fixes I see!

3 Likes

Thanks, AO!

3 Likes

Okay, thanks for the note!

2 Likes

Awesome! Is this the update that fixes the not uploading to cloud bug?

2 Likes

Cool!

2 Likes

It fixed the bug that was causing my project to not update to the cloud, it can now also be published!
Thanks! :slight_smile:

2 Likes

Thanks for the release notes, thought nothing changed

1 Like

Awesome, thank you!

That publish button bug fix is really very helpful, thank you so much

3 Likes

Thank you for the release notes and descriptions!

2 Likes

Cool! I´m happy you managed to fix this many bugs, congrats on that!

4 Likes

Thank you so much for all the bug fixes, this is a huge help :blush:

4 Likes

After I updated, 1 of my projects load forever when I pressed play. Is it because of the size of the project? Cause it’s my biggest one so far.

So any solution and am I the only one with thus problem?

Edit: Never mind it works now.

2 Likes

It was probably just the bug I mentioned.

If any project has code that would freeze it on the first frame, it will never load

2 Likes

Ok but is there a way to fix it?

I don’t want this to keep happening every time I update. Especially if there is a contest and I need to work on a project everyday.

1 Like

We should have a fix on monday.
In the meantime, see if you have any blue container blocks (such as an if/else or repeat) with nothing in them and either delete them from your code or add a block inside

7 Likes

You can either wait for a fix or remove if statements that have nothing in them (or just plop a wait 0 in there)

4 Likes

The playing of projects feels slower now ironically. It could be because of the canvas not clearing, but it feels worse than before

3 Likes

It works when I put the entire code of some objects in one custom rule.

For example I have an object named circle.

I made a custom rule called “circle code”

Then I put all the code in circle inside the custom rule.

I did that for some objects then it worked.

Does putting code inside a custom rule decrease the project/file size or something?

1 Like