You can download it in the app store now to use two new math blocks: minimum and maximum.
Maximum: Will return the larger of two numbers. This is useful if you want to ensure a value never goes below zero when you are setting an object’s scale (so it doesn’t go upside down!).
Minimum: Will return the lesser of two numbers. This is useful if you want to make sure your object does not get too large for the screen. For example, you could use the minimum function to ensure that your object’s width is always less than the device’s width.
Let us know what you think!