One of My projects is crashing at certain parts of the game here and there, and I’ve noticed a low fps (well duh) but is it too low? Or, is it too high (which is concerning because why would it even crash?)
Here is a tutorial on how to measure FPS…
Firstly, FPS stand for Frames Per Second; AKA: Pictures produced per second.
Pretty much it measures lag. The higher the better.
Create this code. To always have the FPS, Make sure that the FPS is immediately set to 0 and every second (1000 m) the text will show what number it is:
Then make sure that the FPS is always increasing, remember after every second it goes back to 0.
At the start of a game the fPS is low because it is laggy at that stage:
But then it should sort itself out, and an normal area to be around is 62
Are you having laggy projects? Try coding an FPS and see if it is high or low.
I just want to know the average on YOUR FPS’s on different projects:
- 0-10 (get a new ipad)
- 10-20 (get Apple to fix your iPad)
- 20-30 (let your project sync)
- 60-65 (normal)
@POMTL hope this helps!