Tug of War A.I. Please help

helpwithcode

#1

I'm making a game that involves Tug of War but I want to try something new... The Computer shall be the opponent! Can anyone help me?


#2

I can maybe help you!


#3

How?
Two characters
pulling a line
Add a change x to the opponent and a button for the player?

That's brilliant I'd do that


#4

Mhmm.
This seems complicated.


#5

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#6

At the start of the game, a simple rule will show up
Then, the computer will start pulling to his side through change x by
Then, you will be given a button and need to press it to pull
You also have to pull him to your side
Whoever gets to get their opponent to their side wins?

I'd rather use emojis and line


#7

Ok.


#8

Any better ideas than what's listed right before you?


#9

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#10

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#11

Ok let's think. Chilanna would be me, the player. Some random emoji will be my opponent. I don't want to use a proper character because I'm also gonna use them. And there's nothing wrong with making the line slide through Chilanna's hands
because you need to lessen the opponent's side so you could easily pull them, right?


#12

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#13

Let's see.... I will type HouseKids---------------------------FNAF Do not question it Then it would change x or move forward by ... let's say 1000. The < button will be pressed to... let's say change x by -100. Then I would set up a line and two... IDK ...rectangles. then whichever of the two... rectangles be bumped into will indicate who wins!


#14

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#15

I'll give you credits for helping along with @PeterJackson9 and @RobotPro


#16

Wah.... I mean @PercyJackson9


#17

If you still have ideas add more!


#18

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#19

The project is not just about a tug of war, even though it would be the mane event. I mean the project I'm gonna make involves two games but this would be the main one. So, I don't need it to be too savvy


#20

not too extravagant or fancy