Hello everyone! Sorry that I haven't been on in ages...
I have been working on a new treasure hunting game which is sorta based off of the Pythagoras' Theorum (square route of Opposite squared + Adjacent squared= Hypotenuse) which measures sound based on distance (like @MagmaPOP's Minecraft Sneak Up)
Unfortunately my game isn't 3D... Or Minecraft related but it gives you 120 seconds to get as close as you can to treasure! The sound gets faster as you get closer. Last time I posted a game on the forums, I received some great offers but only after I had posted my game online so I will leave a week for any ideas so that I can actually use them!