Trail art question


#1

So I’m trying to make a game where I have to do trail art OVER the text, which is an emoji. But even if I say “Bring to front” on the trail art or “send to back” on the emoji, the trail art always does a trail BELOW the emoji. How can I fix this??


#2

You can’t. For some reason THT made it so you can’t draw a trail on top of an object. They should really fix it tbh


#3

It isn’t broken.

If they changed it so that trails could be higher in the z axis, it’d create more confusion than now.


Is it drawn by the user? Or is it a Trail art that is coded into the project Andy looks the same every time?


#4

It’s something that the user has to draw.


#5

Okay. What will happen before and after the Trail is able to be drawn?


#6

Basically I’m making a nail art game where I’m using the :raised_back_of_hand: for the hand. Then I’m going to let the user paint over it.


#7

Okay. Is that all that’s going to happen?


#8

I saw in other projects that if you put the invisibility to (less than 100) than the trail art will go over it. But what if I want it to be on full visibility?


#9

Yeah it’s all that’s gonna happen


#10

I would use objects. Probably circles.

In that case, I’ll do some tests to see if I can find a solution for you.


#11

Ok thank for all your help!!


#12

Hello! Can I see a screenshot?


#13

Okay. I’ve created a method you can use, but it isn’t very good. This is because unlike draw a trail blocks, it draws a dot, not a line. So you have to draw slowly, and can draw a limited amount of dots. It also gets laggier the more you draw.

Look through the code and ask me about anything you don’t understand.


#14

Most people make a trail art hand then you would be able to draw right over it.


#15

Like others said, this isn´t possible (at least not when I am writing this), unfortunately. You can try to code the emoji using Trail Art, but it wouldn´t work otherwise. Sorry!