Total clones of destroyed object causes womp

If you try to use the total clones attribute of an object that was destroyed, it wimps

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Cant prove it for you I am on computer…

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Lemme check

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this is very real i just used it in my latest projcect

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It’s ok for me.

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Yes, this is a very real bug, but is not surprising. There are no clones of this particular text, for a first. You would think that it would set the text to zero, but the object is destroyed. Meaning it has absolutely no value, not even that of zero.

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