Tip of the Week | ๐“๐”€๐“ฎ๐“ผ๐“ธ๐“ถ๐“ฎ_๐“”

What would you say is your favorite tip?

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Probably multiplying by conditionals and conditional collisions. Those are super helpful to have.

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This is really useful! Has tht made regular collisions faster yet?
And has anyone found an easy way to multiply by conditionals yet? Json editing is a bit tough and the glitch never seems to work.

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Theyโ€™ve made it less laggy but itโ€™s still laggy

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You can find them in the secret blocks project, insert it using secret blocks, use the glitch, or request a project mod from my github site

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I know this is really old, but how does it actually work? What do the โ€˜times -9999999โ€™ and โ€˜+999999999โ€™ do?

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Lol, why does this even work? Why does hs let us change the parameters after it has started running?

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Thatโ€™s a great question @MISSION_IMPOSSIBLE (and @tehgreatdoge).

Basically, it waits til an infinite time, but the wait til timestamp checks the time and compares it every frame. So, when you set a condition that cancels that 999999999999 number, the time it waits until becomes zero and therefore moves on

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@RonAstern123 this explains it well

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@Waffle look at the post above

1 Like

@Awesome_E is this still active?

1 Like

I will post when I need to, and itโ€™s still a place to discuss the tips already posted

2 Likes