What would you say is your favorite tip?
Probably multiplying by conditionals and conditional collisions. Those are super helpful to have.
This is really useful! Has tht made regular collisions faster yet?
And has anyone found an easy way to multiply by conditionals yet? Json editing is a bit tough and the glitch never seems to work.
They’ve made it less laggy but it’s still laggy
You can find them in the secret blocks project, insert it using secret blocks, use the glitch, or request a project mod from my github site
I know this is really old, but how does it actually work? What do the ‘times -9999999’ and ‘+999999999’ do?
Lol, why does this even work? Why does hs let us change the parameters after it has started running?
Basically, it waits til an infinite time, but the wait til timestamp checks the time and compares it every frame. So, when you set a condition that cancels that 999999999999 number, the time it waits until becomes zero and therefore moves on
@RonAstern123 this explains it well
@Waffle look at the post above
@Awesome_E is this still active?
I will post when I need to, and it’s still a place to discuss the tips already posted