Second glitch? I think I dragged the rule with the side effect down to a new rule or something like that
Wow. Umm… I didn’t do that much.
Doesn’t work for me.
How do you drop and tap at the same time? Seems to me those actions would have to be sequential.
It requires a little bit of precise timing.
- Have the conditional in the check if block
- Drag it off, then tap the original parameter slot with another finger, then keep tapping the new parameter slot until your conditional is over it and it is blue.
- Drop the conditional.
@MISSION_IMPOSSIBLE has a gif on post 20. It’s pretty easy once you get the hang of it
Next one either now or Saturday
(Last pomtl tag because I should make my own tag list for this)
Ha no thanks yesterday self (plans changed)
- Please tag me for future tips
- I changed my mind or felt like “accidentally voting”
Today’s Tip: Bit Storage
Best Practical Use Case: Storing all Settings into one Variable
(yeah oops too late for E-Pad but it’s ok because I actually need those separated but that is part of my save code plan)
My setup: 8 clones
Concept: Each has a bit value, 0 or 1, an one short variable can express every state.
2 bits (one with a value of 1 & one with value 2) = 4 combinations = 0 (0+0), 1 (1+0), 2 (2+0), or 3 (2+1).
We’ll start with the concept as per usual. The images explain the whole thing today. Code is pretty short and sweet, but if you have any questions on explanations today please don’t hesitate to ask
If you want to see how exactly it works, set the indicator text to this or a part of it:
Modulo is remainder of division, so it outputs the remainder when divide down by 2
Last pomtl tag because I know some of you could care less. So, I am starting a tag list for this.
(21) (lmk if you want to join)
(21)(lmk if you want to join)
Very interesting, thank you so much for sharing!
Hey this is how computers work. They think in binary, so they can compute in a way that is very simple and easy to do, then output to the human in decimal so they can understand it.
Yup, pretty much.
Mainly because the power of computers is speed not smarts. They can seem to have smarts, but that is because of the very low-level stuff is going super fast and allowing them to do more complicated problems.
Yup, that is why AI is a challenge, cuz computers are so “technical” (not the word I was looking for)
(This can go back to the GDT)
So you created a binary system? Cool! I bet you could do some cool stuff with that.
I’ve seen this before but it’s kinda cool. You can make any number from 1-127 with it tho, so anything else, and it won’t work.
However, why not just have one variable set to the result? What is the point in adding up all the smaller numbers when you could just have one variable, set to the total, with a single ‘Set (Var) to (46)’ block instead of all that code which you had to make?
He didn’t create it.
My method is designed to have 8 inputs. You can modify this my simply making one more clone and allowing the star to drag to it.
It’s like 8 switches in E-Pad generating a save code.
Oh yeah. That makes a bit more sense.
I know that. He created a binary system in Hopscotch.
Couldn’t you understand what I meant tho?
Oh yeah. Of course. Sorry.
HAPPY FACE :D