If you have a min I need a bit of help too sometime.
Not urgent but a small walk though or something on completely close-sourcing and making code inaccessible to everyone but the creator would be appreciated.
It’s a little complicated actually.
It’s easier if you @ me on the pm and I can lock everything for you. (This is why the form is a good idea – cuz you prob don’t wanna share the project either rn. I asked and still waiting.)
Basic run down though:
- Each original object adds 1 to a variable only accessible by modding.
- Every object gets added the same rule that crashes upon opening (so that see code crashes the game).
- Variable test + total object test to see if any objects were added or deleted.
- Super Polished code should not break when objects are moved in the editor. Otherwise, there needs to be a separate check.
- Did not account for changing the shape itself. I prefer blank texts best, so I could, theoretically for my next project, also do a width text to see if the shapes/texts were changed.
If you need more details keep asking.
Yeah lol. Kinda is.
Thanks for the basic rundown, I’m gonna try that with a couple things.
For my big one that this is for, I’ll ask for a more indepth thing there. Might give you a link if publishing works
It’s a little tedious, plus there are so many places for error. And if you need to modify something, it’s easier to just have a copy of the draft. I recommend linking in PM in this case, and this is one specific reason and use case for the form idea (of which I have eliminated the pCoF from).
After a bit of practice and finding something I can actually use for this I should be fine lol but if nothing seek, yeah, I’ll link you
You don’t need to try to keep proving that’s point lol, I get it and I agree. I like your form idea, I really do. Just was concerned about that pCoF but now that it’s gone, after Ana’s approval, you should be good.
Yeah it’s “being discussed with the team”, which is interesting. But I’d way rather ask and be safe than cross the border without bad intention.
It makes sense tho.
And yeah, definitely.
I’m glad about that, wouldn’t want you getting suspended or something for something like that
How do you use the MIDI hack, it hasn’t been working for some reason
@Awesome_E
You need a MIDI file. And there is an iOS 13 bug that causes the project to never save correctly.
Please see these posts for the iOS 13 fix:
Wait I don’t get it where is it I need to change because I can find it?
No “!” (Just did that so it doesn’t hide it) but do I include the ><
See the screenshot (2nd linked post)
Make sure both set name actions have the save variables and everything too.
@Awesome_E I did change the thing but nothing happened when I did the .MID file for the project nothing deleted but nothing happened…
You must not have saved properly (replace file?)
btw there were 2 changes to make, read the first linked post again.
Gosh so many iOS 13 problems.
Gonna move create dictionary ability to the next version and release 1.6 sooner.
And visible post 1600 cuz why not
See or refer people to post 2 for any issues so that you guys can see if it is just a shortcut bug.
@Awesome_E it still won’t save even though I changed both?
Also doing the check means the extension for the project will not show on the “View Dictionary”
It should say “Modified Project.txt” it is not supposed to show the file extension on view dictionary
And also make sure the set name below it has input of “Hopscotch Project” not “shortcut result”
Oof yes I should have mentioned it was a variable.
Oh well