Play project. Now the button will not respond to the tap.
The text (Text 2) was created after the button (Text 1), and so the button (Text 1) is under & being masked by text (Text 2), which is on top, even though the button is under a transparent area of the text object.
This bug report from over 2 years ago hasn’t been answered
I assume the behavior is just due to a simplification used for taps/presses with texts where the entire rectangular container is used as the contact region. But can this be improved? Is it anticipated that the collision improvements, already on the roadmap, will addreśs this?
FYI, recent activity where this bug was causing difficulty:
It’s kinda useful actually. Spaces don’t count, so flappy birds will still work, it’s just not precise. If you need a precise collision, just use a shape and set it to a text. If you don’t need precise collision for a character, put a text and use set image