So why don’t we render text better using the new rendering system? It’s clearly capable?
With lag in collisions being worked on and removed, who would not want to have larger text render clearly? Currently, you can set to about 120% before noticeable quality drops. Let’s change that
YES PLEASE this has been driving me mad… the text rendering I mean
It used to be so clean and nice!! And now it goes all fuzzy
I’m working on a project rn and the title screen looks horrible because the main text is blurry but everything else is crisp and clear :,)
Also fonts are A Good Thing yes please to them but YES PLEASE to improved text rendering
Interestingly enough, it seems that the text rendering has improved very slightly after update 3.38.0 (I think that’s it?) when pinch to resize was introduced to the non-beta editor. But that was pretty insignificant; I’d still like to see the new text render like the old text.
A few key differences being:
New text scales poorly (the main one)
Limited to 44 lines (I think)
Gets cut off when playing if a word is too long
We can only use a few Unicode characters. Most of them, like 𝐛𝐨𝐥𝐝 or 𝘪𝘵𝘢𝘭𝘪𝘤𝘴 get split up and can’t change color.