I got bored with this project as the difficult (i.e. fun) part is mostly done. Maybe still a bug or 2 in the mechanics but the remaining work is mostly graphics and GUI. I suppose I might try to finish it.
Would you mind helping me troubleshoot the issues you mentioned? You don’t have to get into the code, just help me identify the exact scenario that makes it repeatable.
Assuming you’ll say “Yes”, I’ll jump into some questions
Just to confirm, you were trying v0.5.3?
The only issue I found was that it doesn’t always show the white arrow when trying to land and when it does the trails don’t alwayst turn white.
That might, partially, be on purpose. Let’s see… first one has to land from the right direction, e.g. pass over the black end of the landing strip first. Second, it’s coded by having two invisible circles where you have to touch both in the right order. If the path “cuts the corner” or is moving too fast (with the waypoints spread way out) such that the waypoints miss one of the circles, then the plane won’t land. Does either of those sound like what you saw? I can probably improve the “cutting the corner” by changing the shape of the objects.
Going back to the comment,
it doesn’t always show the white arrow when trying to land and when it does the trails don’t alwayst turn white
Are you saying the planes landed without the trail turning white? I’ve not seen that since I made bug fixes in previous versions. Could you maybe explain in more detail what it’s doing and how to repeat it. If it’s repeatable, I’m sure I can fix it.