A feature I’d like to see in Hopscotch is:
A block that speaks.
You type text into the block, and when the block is run, a computer will read the words you typed in.
(And maybe, if the rule is in a character’s code, the character’s might could move as if they were speaking!)
What if someone typed a bad word or letters that form a bad word in the block?
Either the project would get stuck in the filter, or a message would pop up saying something like, “Oops! Your speech contains a word that isn’t allowed!”
I’d use it for this type of project:
Discobot sim, person sim, my talking cat, stuff like that where you want a narrator or character to speak.
Here are some examples of Hopscotch code that could be improved if we had this:
Projects where the character speaks.
Here is an example design I’ve made:
Now this is just a design I whipped up in 2 seconds, but it could be kinda like a text block.
I’ve seen something similar in another programming languages, it looks like this:
There’s a block like this in the app Sphero Edu (an app for coding these little round robots)