A little while ago I was thinking about how we could make the controls in our games better. I have come up with a few ideas which I am trying to apply in my projects.
- Try to make something that can be used with only one or two fingers.
This would be helpful to people who don't have stands for their devices.
- If possible, try not to use buttons
Try to allow big areas for people to tap without obscuring part of the game. For example, in my game Cloud Jumper I used buttons for controls, when a better way to do it would have been to make pressing on the left or right side of the screen move you in that direction, and tapping in the top of the screen make you jump. This way, you wouldn't have to have your fingers down at the bottom of the screen.