Set width and height doesn’t work properly after set text

Use this template to make awesome bug reports:

Your username: Electogenius

What kind of device are you using?: iPad7,11 it says in the about page

1 sentence description of the problem (I was doing _________, and then __________ happened):
I was making a kind of tutorial on how to do something, and then I realized that the text was really big when I set the width and height to 100

Steps that the Hopscotch team can take to reproduce my problem every time:

  1. Add a blank text object
  2. Add a set text
  3. Add a set width and height and set it to something small like 20 or 50

I expected this to happen: perfectly sized text

But instead this happened: much bigger text

Here’s a sweet screenshot:

compared with a square of equal width and height
Somebody might have already made a topic but I am not sure.


Interesting filler text. A translation?

Also I think this is supposed to be like this, since the width of the text is different than the height?

And I think a topic similar to this already exists, but it’s a bit different, so you might be fine:


That is the classic filler text “lorem ipsum”
It is a distorted version of a Latin text.


Yeah I found that when searching for a similar topic.

But it should act as a square right?


Ah yes, I recognized it as Latin. And after looking it up, I saw that.

According to Awesome-E:

I don’t know if this will answer your question. Also it was like this over a year ago, it might’ve changed since then.


Yes, but I thought width and height would turn the text into a square-like object.


I would think so too, but it apparently goes after the sprite on the editor, as ae had said. Or something like that.


apparently the parameters are different


The sizing for text is different compared to a shape

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That’s what’s confusing
Everything should be measured in pixel thingies right?

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It is yes but every object has their own default sizes which makes the set width and height block parameters different in every object

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That makes it more confusing and complicated tho

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It is weird, and I’ve had trouble with it before. I would recommend adding the set width and height block again after “Set Text.”

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Width and height parameters are proportional to the in-editor sprite, so if the text is bigger in the editor than the square, it will also be when the game is played

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Veeeeeeeeeeery odd. I don’t know

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Bump, is this fixed

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I don’t think so :(