A feature I’d like to see in Hopscotch is:
When you send a message you can include some variables that could be used in the rule that listens for a message
I’d use it for this type of project:
Literally every type of project
Here are some examples of Hopscotch code that could be improved if we had this:
- Telling some object to move to someplace different
- Sending user input to the player character
- Asking (and answering) “What is the closest object to this point?” and similar questions