1 sentence description of the problem:
I used a “wait” and a “save input” block, went back to code, and the “save input” block still appeared! Steps to reproduce the problem every time:
After that use a “wait” block
Use a “save input” block (with a variable, otherwise it won’t run)
Go into the game
Go back
…
I expected this to happen:
The save inout block won’t run. But instead this happened:
It did run.
never heard of this bug, I’m gonna test it. there’s no bug for me, maybe check your wifi or check if there lag in your project, maybe delete some laggy code or objects?