Rolling Marble Update Topic

Name of Project: Rolling Marble
Link to the OLD Project: Rolling Marble (test release) (title animation) by aadenboi
Link to the NEW Project: https://c.gethopscotch.com/p/12dvhagopa

Welcome to my updates topic! I’ll keep important info in here so you can keep track of the game.

  • I’ll put people and remove people into/from a tag list if they want to know when the next update/release comes.
  • Updates will be very slow…
Things I plan on working on
  • More levels for the game :large_orange_diamond:
  • A much better level editor :green_square:
  • A much more efficient levelstring (as well as the option to switch between the two, and support for both to be loaded) :green_square:
  • Different control types :green_square:
  • Optimization :green_square:
Update log
  • Oldest known update: I’ll call it v1.0
    • Features 3 levels, a level editor, a level generator, title screen animation, loading levels, that’s it
  • v2.0-beta
    • Completely revamped the game
    • v2 and legacy support, optimization, level loading
  • v2.0
    • Much more revamped title screen
    • Not-public editor
    • 2 new levels
    • Settings menu
    • Cool rings
    • Extreme lag optimization
  • v2.1
    • Settings now save
    • 3 new levels
    • Level editor
    • Conveyor bug fix (accidental lag fix)
    • Debug menu
  • v2.2
    • Tutorial
    • Reset progress button

Have any ideas for the game? Suggest it to me please!

6 Likes
gallery of funny images from the oldest version


image

7 Likes

I’ve made the decision to remake the game from scratch, the original game is way too messy!

3 Likes

Legacy levelstring compared to newer levelstring
image
image

2 Likes

I think this would be necessary for who would want to be tagged for updates, so here’s a poll!

Would you like to be mentioned?
  • Mention me for major releases only.
  • Mention me for minor releases only.
  • Mention me for both!
  • No, thanks.
  • Accidental vote

0 voters

3 Likes

Progress being made:

Screenshots of progress

Testing out position fetching for legacy levelstring (levelstring0303|11|000100200010110210020120220)

V2 replaces it with an X, only indexing is used for each tile position

Got it working!!

2 Likes

Minor release! No tag list, nobody opted-in for minor releases.

2 Likes

How’s this control system? Gonna be toggleable. between touching the corners and the dots.
image

Opinion from 1/10?
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10

0 voters

hoot


What do you think (are you able to reply)?

1 Like

Almost to release! Just gotta make some levels first.

noice, i like the buttons :)) not the donuts tho

The donuts actually spin

yes i guessed it, and i don’t think ill like that :sweat_smile: sry!

1 Like

NEW UPDATE!
Rolling Marble v2.0
(See first post for log)

Tag-List

@Dragongirl1264
@Tri-Angle
@SwimGirlStudios
@Noland
@RoadOcean

4 Likes

Actually this is why I added a disable rings setting in the settings menu!

1 Like

Level 3 test
v2|0910|21|aaaaaaaaaaoooaaoodaoooaax007aaoooeeboaaooeaaaaaaoobocccaax006baaoccooofaaoooaaaaaaaaa

Known bugs: Tiles are unable to hide if off the grid, conveyors aren’t always able to move

Rolling Marble Update v2.1
Minor update

  • Settings now save
  • Editor is now available for use
  • Conveyor bug fixed (this actually fixed some lag believe it or not)
  • 3 new levels
  • Debug menu
Tag list

@Pumpkin
@RoadOcean

2 Likes

Also, I encourage you to send whatever levels you make! I might make some of yours main levels (with credit of course).

1 Like

maybe add a how to play? it looks great but i hav no idea how to play it

1 Like