Repeat/Conditionals/Set Variables are broken

I would say yes

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well aint that sumthing

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Congratulations, you’ve met Petrichor

Wow, this has to be annoying

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Thanks for trying that out — adding a Wait 0 did also make it work for me.

This bug seems to be part of this broader bug, with the execution of Control Flow/Variable blocks, so I’ll move it here.

(Update: Just a heads up, this will be fixed in the next player update 1.6.0 :smiley: )

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I haven’t even touched local variables atm so :man_shrugging:

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same idk wut dat is

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Is this still an issue?

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Seems like this is something that still occurs but might have an upcoming patch (@t1_hopscotch can confirm or correct me on this)

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It will be fixed in the next major update.

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when will be approximately the next update? ~2 weeks? ~1 month?

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I don’t have a specific timeline at this point, sorry (but maybe closer to the range of a bit over a month, or so)

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I just set myself a reminder for March 1, 2022 (about a month from now). As time goes by, I’ll most likely just remove the reminder in less than 3 days.

I know this isn’t the exact (or even an approximate) date, it’s just an assumption for I what I think would likely be the lower range, based on your post.

I can also tell it’ll be a pretty big update considering how long it’ll be before release (and 2-4 months is quite normal. I’ve seen some even take 6 months or longer per major update, which I will not specify).

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Yeah it might be on the longer side (it will be a bigger update, including custom abilities and custom rules with parameters)

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And it’ll be interesting to see how they turn out. Also, those specific tags (high-priority / low-priority / in-development / officially-reproduced) look really cool.

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This should be fixed in webplayer 2.0.x (Sorry, I had just forgotten to post back here.)

Test 1:

Test 5:

Test 6:

For test 4, I think the increase var timing is still simultaneous like it was previously, but still working as expected:

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