I recently made a project, and it uses pulsating objects! How it works is if you look in the code, there's an invisible text moving up and down from y-coords 0-100. The objects that pulsate use the y-pos of the text as the pulsating variable, and then in the objects' code, I divided the var by a number for the amount of intensity the pulse is, and I added it with a certain number for the base size. Not too complex, in my opinion!
Here's the project link.
Does the pulse look good? Anything I can improve on?
Who I'd LOVE feedback from:
Thanks a lot