Project Timing Help


#1

Hi!

I need help on a project. But first, guess what it's related to. Seriously, guess.

Open when you guessed what my project is related to

That's right, it's Undertale. XD

https://c.gethopscotch.com/p/xwgi3ds5w

The timing of the arrows isn't the best. Can someone look into the code and help me improve the timing of the arrows so the player actually has time to turn the shield? I'll give credit! :D

Thanks!


#3

I guess

UNDERTALE

(I cheated :stuck_out_tongue: )
ARE YOU RECREATING THE UNDYNE BATTLE OMG
I'll look at the code and see what I can do :D


#4

Gah! Sorry, @Rawrbear! I tried setting speed and using set angle rather than turn! Neither seemed to make a difference. Maybe you could reduce the speed of the colourful things? I think the slowness is just down to the CheckIfs


#5

Sips not wet dirt

Because I was drinking coffee I got this done very quickly =D

Also, the speed of the arrows also is a factor :wink:


#6

It's pretty hard to control, plus I'd like to keep the shield animations. ¯\_(ツ)_/¯

It was the coffee's fault XD


#7

sips coffee

The arrows had too much, I'm not even shaking yet xD

When ur shaking you've had waaaaaay too much


#8

Soo what happened to the Undertale collab? Is it done? If so, I am making the miss muffet battle! :stuck_out_tongue_closed_eyes:


#9

Soory but I thought you've quit? (again..)