I’m encountering a situation where a project plays differently (some of the objects don’t seem to have loaded correctly) the 1st time a project is played from a link.
I’m aware that a project’s starting FPS is different on restarts. Therefore when projects use Wait blocks, the results due to timing/sequencing differences may change. For that reason I rarely use wait blocks other than Wait 0 (which should delay 1 frame regardless of the FPS). This is a different problem.
Before I submit this as a bug, I’d like to know if anyone else has similar issues with this project
If you’re willing to test, play the project from the above link. Only on the first play, the inside of the house doesn’t render correctly. I’m seeing
Please see original post. I’d speculate objects aren’t loading correctly. And it seems pretty consistent with most polled users reporting this occurs for them as well. I don’t know what would be unique about this particular project though, since I don’t think this occurs with most projects.
This seems extremely odd and annoying because you might think that there was something wrong with your code. Also, with the screenshots, I recommend that instead of the (281x499) you do this: (281x499, 50%) and then it will take less scrolling through the images.
Also, with the actual gameplay, when you walk sideways across the area which you go into the house from, the roof still toggles, and that means that when you walk in the roof appears and when you walk out, it disappears.
Well more less… I think that when a project with certain characteristics (idk what) is first loaded, the game doesn’t load properly, honestly it has happened to me and I think it has something to do with the JSON or the webplayer