Potato Farm Debugging!



I need help with my potato farm game. @OMTL @POMTL @TheCoders
(I’m sorry if I am breaking a guideline or I tagged you twice or three times)

I have quite a few variables in this game and I plan on making copies of their variables for each potato. The way Iceant the game to work is randomly every 2,500-5,000 milliseconds, the specific potato will appear, when it is clicked, it will increase your score by one and the potato will disappear. I need to copy this code for each potato! But I get so confused with the variables! I need some help and I will make sure to give credit to anyone who helps!


A list of variables:
Variables Currently In The Game:
Potato Count(The number of potatoes in inventory)
Potato 1(The variable showing when potato 1 is available to be tapped)
Tapped 1(The variable that activates after potato 1 is tapped)
Potato 2(Same as potato 1 but for potato 2)
Tapped 2(Same as potato 1 but for potato 2)
Diverse potatoes(An upgrade that has not been added into the game yet but will increase the value of potatoes)
Upcoming Variables:
Duplicates of each variable for each of the other 7 potatoes!


(Starts tagging friends)
Help me with this game!


YO sup scotch tape


(Throws a table)
(Throws a house)
(All aimed at Glamper)


Can we actually get to the debugging part of this conversation?


I’ll try to find all the bugs when I get me iPad


Thanks friend who doesn’t call me annoying names!
And literally, Glamper, why don’t you call ScotchHopTeam Scotch Tape? Like really?


I am flagging you…I want to debug this game but you just messed up this!


Gobli plz flag the post it is off topic!
@Gobli09 plz flag the posts that Glamper made! They are off topic!!!


What? XD

I think we should think more on the debugging and not on Magic scotch tape xD


the one about scotch tape and camping/glamping or which other ones?


The two most recent ones.


Sorry @glam_unicorn , I’m going to flag you for being off topic…


Tapped 1 and 2 are unnecessary.

I think I fixed the first and second potato.


Instead of tagging OMTL or POTML, use CodeHelp.


Did that help, @HopscotchRemixer?


Thank you so much @sophia71205 I will give credit in the next version of the game!


Wait, I actually helped? That’s new. You’re welcome.


@sophia71205 @HopscotchRemixer there is a simpler way were you only need the potato count variable.