Persistent Variables - Saving data across project plays

When a) THT fixes the limited lines bug, b) THT adds square trails or c) both.

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This is an amazing idea! We would then be able to make online games!

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That looks like a nice project. If it is a game, it might become a game changer because it’s 3d.

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There is a difference @CodingRoyale, a persistent variable is a variable that stay in the same state, and can be stored in a file. A cloud variable is stored on a server and stays the same, however both variables can be Altered at a later stage. :cloud:

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