Subscribers: fire up your beta editor - we want your feedback!
You might have heard a new version of the beta editor was released for subscribers yesterday. This version contains a major new feature: coding with text strings.
Just like a string of numbers, a string of text is just a sequence of letters - and now you can code this text to do a variety of different things. Subscribers with the beta editor turned ON can use text as values in addition to numbers. Now, you’ll be able to switch to the letters keyboard when working with variables and conditionals.
There are also several new blocks:
“Matches”: takes 2 numbers or texts and treats them as strings, testing whether they match
“(Self) Text”: gets the text of your object
“Save Input”: will prompt the user for a text input, and then save it as a variable
“Broadcast Message”: will broadcast a message you define to the other objects in your game
“When I Hear”: will execute when the object “hears” a broadcasted message
These features will allow you to build everything from a simple chatbot to choose-your-own-adventure games - and probably many more things we haven’t even thought of yet!
To create the best possible experience for everyone, the team wants feedback from subscribers who use the beta editor on the new features. So, if you haven’t already, please download the latest update (v3.41.6), make sure your beta editor is turned ON, and share your thoughts on these questions!
- Do you understand the general idea of what text strings are, and what you can do with them?
- If not, what would be most helpful to your understanding (for example, a video tutorial? Projects with sample code? Something else?)?
- Were you able to switch between the numbers and text keyboard? How did this feel?
- Do you understand what the new blocks do? If not, which ones aren’t clear to you, and why?
- Any other feedback or ideas for us on how to make coding with text strings easy for users?
Looking forward to hearing your input!