I have an object with this code:
When the user variables is not equal to true, this object will destroy itself. For some reason, this also seems to affect a completely different object with this code:
This code should only ever make 5 invisible clones, but for some reason it is always making clones. You can tell because it seems to stay visible, and this is fixed when you remove the clone creation code.
Copying and pasting it lower in the object list, then moving the copy results in the copy having this problem, but the first one being fixed. This is really confusing and broken.