Object’s code should have position

i think that when you go into an object’s code it should show you the position of the object because when you try and see it by dragging it you often accidently move the object.
here are some badly edited screenshots for ya’ll:
image

Would this work/ do you like the idea?
  • Yes
  • Maybe
  • No

0 voters

@team_foster_keefe

16 Likes

Yes! We need this!

11 Likes

This feature would be amazing!

9 Likes

Yeah sometimes you can only long press the characters to see the xy

8 Likes

Very true!

6 Likes

But… @moocow… you can use variables to show this…

7 Likes

how?
im dum

6 Likes

this would be much more convenient though since (with variables) you would have to play the project to see where the object is at

it also would be nice if you could edit the x and y from the place where the coordinates are shown

11 Likes

I have an even better idea:

Set Position should contain the objects current position when dragged into the editor, instead of default values of (200, 200).

We always change the values anyways, it only makes sense.

11 Likes

I believe Scratch has that, and it has been extremely helpful.

10 Likes

Yes! Itd be SO much easier

9 Likes

When you drag the object it will show you it’s Y and X position. (In hopscotch)

8 Likes
10 Likes

True. It’s kinda annoying tbh lol

7 Likes

Needed! Absolutely needed!!

4 Likes

@yuanyuan what do you think about this?

4 Likes

This would be cool to have in hopscotch

5 Likes

It would be awesome if you could change the position of an object from bird’s eye view, so you don’t need to drag the object to move it.

7 Likes

I still think this should be implemented.
It would make my life easier

2 Likes

Great idea, when I make large games, I put objects in an exact spot, but I keep think that the object moves when moving my finger off the screen. And then I always have to use “When Game Starts”, “Set Text To:” “Self X Pos+,+Self Y Pos”.
But with this, it could be much easier!

3 Likes