New update ideas!


3 Likes

If you want to see the "real" code, just open the .json file for a draft :D

5 Likes

Get ready to get Dino m8
/(O.O)/
IDK lol..
Cool ideas!

4 Likes

For #4: YES. YESYESYES! Like in GameMaker: Studio, there's drag and drop, but text based coding makes it much less limited. Hopscotch text based coding (as well as blocks, like in Tynker) would be amazing! I'd totally learn it! :smiley:

2 Likes

Too complicated to actually code with. You have to install iTunes to get into there, then you have to eject the file and make backups of the .json folder directories in case you screw it up, then you have to import it back to iTunes and the app, then you have a chance of corrupting Hopscotch with your project. In-editor coding would be much more flexible. :smiley:

4 Likes

Yeah, it's pretty complicated. I was just suggesting a way to see the .json that is actually possible as of now :D

5 Likes

Ummm... What's a Jason file?

2 Likes

.json files are basically JavaScript text files.

2 Likes

Is that a bad thing?

1 Like

I made a statement that a " set image" block would lessen the amount of code needed for animations.
You can decide for yourself how you feel about that idea.

When making animations, it's not even fun code. it's just copying and pasting stuff.

1 Like

I make my own sprites when animating.
This can be more difficult than coding, especially if you are trying to make a 3D background/level
I don't have the hopscotch subscription, so i can't do this with Hopscotch

1 Like

Which is exactly what @K1ish and I are working on! :D

1 Like

We need this. Like a "change pose" block for images

2 Likes

Finally figured out how quotes work. Thanks @Rawrbear

2 Likes

No problem. :smiley:

Rawr Check your school email I sent you something

1 Like

Alright, installing. I already had an account. :D

Let's GBOT guys.

Those are great idea! Maybe post in this topic?

1 Like