Continuing the discussion from Petrichor I (Am):
Another thing I noticed is that putting a conditional inside of an ability makes any code after that conditional not work. I haven’t checked with code after the ability yet, though.
Projects which use conditionals inside of conditionals don’t work. The code inside the second conditional doesn’t happen.
steps to make the problem happen
- Add a check once if block.
- Inside of that, add another.
- Add code to the inside of that block
This bug causes that code to not work.
So this code:
Causes this result: