Mirrors AU Team Private Chat Topic Thingy (MAUTPCTT) (Please keep in deprecated) [if you got tagged by petrichor, please ignore.]


#466

one of the things you won’t normally see in hopscotch because custom sprites and costumes.


#467

one thing I’m certainly worried about for the final product is lag.


#468

we have to split the game into parts


#469

but how is the progress going to work? what stops the player from just skipping to the end of the game?


#470

maybe we could do it in passwords at the end of each part?

so like you can’t enter a new part unless you have the password from the end of the previous one.


#471

maybe. or could we use some sort of cloud variable?


#472

how would that work?

as in legit curious, not sarcastic tone


#473

like for every player there’s a variable called PROGRESS and each project checks for it?


#474

oh that could just work,

also what should the screen say if you skip to the last part?


#475

sans calls you a dirty hacker


#476

ok no lets not be that edgy, maybe like it makes you locked in the dog room while dogsong plays?


#477

well that was a reference to something in the original undertale


#478

and if you’re in the part where you find the dogroom and you have tried to enter that part without progress there is an easter egg with a description that says “the room is not locked… thankfully.”


#479

yes i know, but i think that the whole dirty hacker thing deserves a more meaningful call back than that.


#480

I guess. yeah the dogroom thing would be funny i guess


#481

also i found a good pixelating app so now i can pixelate that frisq better.


#482

cool. The walking animation is done, I just gotta export it


#483

ok, also how do you make into a mediafire download thing? wonderin’ so that i can do it myself once we’re done with the walking in general.


#484

go to mediafire.com and drag the file in. it’s that simple


#485

oh ok, i knew it wouldn’t be that complex. thanks!