Layer (needs work) by Nindroid Games™

Hi. The object that takes at least two seconds is the text.

Anyway, this is a thing I made. If you know a better way to do this, please tell me.

The way it works is you have a self variable that determines the layer, and a regular variable to tell the objects when to move forward. When you want to move forward, set this variable to whatever it is to begin a custom rule that basically does

When setLayer == value
//here, it’s 1.
Repeat self.layer {
Wait 0
Bring to front

Then wait 0 (Maybe not needed, I didn’t test it without, but I remember a few months ago in a similar place I needed a wait 0)
Then set the variable to 0.
That should do what happens whenever you tap anything here.


Cool, I used this method for Hoop Shoot.

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Thanks by the way. Try trail art and let’s see what u can do.

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