Hey hopscotchers! So, I have a suggestion. You know how when the game starts, last touch X and Y are already set to something? It’s kinda annoying. I’m making a pixel pad, and it draws using last touch. However, it automatically sets 2 pixels to a color because of that last touch thing. Couldn’t they just be set to nothing at the beginning? Thanks!
Lol, I never noticed this and even less thought it was a problem, but I guess it is.
Isn’t it set to 0 at the beginning?
This has been an issue since day one for me. If I am using multiple set position blocks I normally just copy and paste an empty one to use. I don’t know if this update would be THT main focus, but I definitely hope this happens some time in the future!
Nope. Try setting an objects text to last touch x.
It’s at the center.
Let me see how to get around it.
Ok. i dont think you can.
What is the initial colour of the squares?
What is the touch zone of your squares?
Lemme post a wip link…
This would be a neat fix! I don´t think that it should be THT´s highest priority and I have never really gotten annoyed by this, but I think I understand what you mean.
Ok here. Try not to break it, please.
Ok. Yeah. Probably not top priority.
Yeah. Can u fix it?
I’m on it.
I think I got it. Let me test.
Why don’t you only make it color when a square is pressed?
I assume you are checking if Last Touch is in the area, eh?
I got it. here’s the link:
Anyways, I need to go so if there’s a bug you have to wait a bit or ask someone else