Is there a way for objects to remember a lot of randomly assigned things without too much values?



I'm working on a huge game, and it needs the code to remember what 7 ___s have in 3 categories. But, they're randomly assigned, out of 22 or 30 different objects, and it would be nice if there weren't a whole ton of values.
Which is where you come in.
Summary: Help me find a simple way for an object to remember certain objects when it goes through ___s.


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They're what the object has to remember the objects for.
Not giving too much away, you see...


Here's a like! :heart:
Looks like a ton of values and work... :sweat_smile:


You can have 30 emoji's that are invisible and change y position by 1 when a players character bumps into the visible larger copy of an emoji.
When checking emojis to be remembered, only check or have actions taken on the emojis that are 1-y position higher on a list


@Rawrbear you gave a like before I even tapped reply.
Your iPad can see into the future.


You mean an array? HITN20C?


I don't know what HITN20C is? Unless u are saying the temperature is reaching 20 degrees

I know 20 characters


It looks like the post is 20 characters but it is not, and adding that most of the time makes it 20 characters :wink:, it's a lot more than 20 Degs here.


You could use lots of!!!!!!!!!!!! To make 20 characters
I'm really @oio by the way.
@Follow4LikesOfficial discovered my secret




I sense sarcasm..?


It's a joke. But @Follow4LikesOfficial thinks I am @oio


Yeah, I knew it... :sweat_smile:
@oio would not use shortcuts like 'u', and makes waaaay longer posts than you do...
Lol also better grammar!


I was planning on having a non-messy editor, and they're randomized?
I'll process this later...


I am getting so confused, u guys!


@oio doesn't use "U"
You must have hacked his account


Alright... Now I'm getting confused. Did you hack him? Or is it someone else? Or is this really oio...?


You caught me out. I'm really @oio


I'm still confused. Are you @oio or did you hack him? :disappointed: